operator=
#include "ReVarCifArray.h" ReVarCifArray<TYPE> &ReVarCifArray<TYPE>::operator=(const ReVarCifArray<TYPE> &s)
#include "ReVarCifArray.h" #include "CifString.h" ReVarCifArray<CifString> a; ReVarCifArray<CifString> b; a.Add("elem1"); a.Add("elem2"); b=a;
&operator=(const ReVarCifArray &) Copies input array s into self.
s | reference to a ReVarCifArray |
Returns copied array.
None